Oh deadpool… you are the best thing to happen to the marvel universe…
Kairi was fun, so I made another one in that style! :D
KHI Sora in Traverse Town.
That awful moment when you learn that this wasn’t scripted. That Will Smith’s character was actually supposed to brush off the whole thing, but Will’s father actually had left him when he was younger and he just fell apart on the set and the hug at the end was from one actor to another, not one character to another.
“This is… what I thought when he wasn’t there for me during my childhood…”
Ubisoft demonstrated the companion app for Watch Dogs, which will add a layer of mobile integration to the game.
Oh god… To help or not help when someone calls out…
Chibi Watch Dogs
After E3 - What We Know Now.
Last years E3 was pretty dull by normal standards, with very few exciting games being announced or shown. We had the normality of Call Of Duty being shown off at Microsofts Press Conference and we had Sony trying to claw back the many deserters, who had fled to the Microsoft system, as the PS3 had less and less good exclusives and just games in general.
But we did get to see a gimpse of the Next Gen.
Watchdogs didn’t hold back on it’s promises for the all new systems. Ubisoft promising huge open world exploration within a living, breathing city, that you could hack/stealth or kill your way through, with each action having unique consequences.
E3 this year was, in comparison, a huge celebration of what gaming will be over the next few years. Watchdogs showed up to once again show it’s determination to be the poster boy for Next Gen.
With the demo shown off at E3, we saw a much more interesting way to play watchdogs. Senior Producer Dominic Guay coining the phrase “Stealth Driving”, referring to the ability to avoid police and tails by turning your car off and driving normal, thus tricking the AI. Then showing us the ability to hack plenty of the environment to either shield your actions or help create more carnage. On that note, the violence seems to be quite shocking and brutal. Something that is not very easy to achieve in a past time dominated by killing people in poorer countries than our own.
The other features we were shown was an interesting take on multiplayer with the ability to hop on your tablet or any other mobile device, to help or hinder the player. Given a top down view of the city, the mobile players has the ability to hack the environment to his or her desire. Want to make life hard for your console playing friend? Raise bollards to stop his getaway, call in police to slow his escape. Want to help? Hack police choppers and create panic to help your friend disappear. Sounds like plenty of fun to be had either end of the spectrum.
Also heard at E3 was the idea of a merging of multiplayer and Singleplayer to allow people in other singleplayer games to hack you in their city. While you’re going about doing your missions, someone may appear in your world with the mission to hack you. You will not be notified of this, but it will be optional and with the ability to turn this sort of feature off. With similarities to the Assassins Creed Multiplayer this could end up being an awesome way of finally pulling that concept off, with what is surely a technical marvel.
With watchdogs being available on every platform out there, this may just end up being the poster boy Ubisoft wants it to be.
With all the stuff you get to do with your buddies, i only have one wish.
Difficulty setting. if i have so many choices then i want my heart racing when I make a mistake.
Something that assassins creed needs in my opinion. I’ve been a fan of Ubisoft stealth games, i just wish there was a hard mode.
The hits just keep on coming as a Famitsu interview with Nomura has revealed a few more interesting tidbits for us to sink our teeth into. While he has yet to do an in-depth interview as is his custom, he is giving us some surprising things to think about.
- The fifteenth coming is not part…
This post made my week! I can wait to hear more about this…….especially for the one thing on my mind…..